🍔 Food-Themed Troll Tower Obby is a vertical obstacle course designed to combine playful visuals with challenging, unpredictable gameplay. The project focuses on delivering a fun yet chaotic experience where players progress through a tower filled with food-inspired stages and “troll” mechanics that test both skill and patience. Each level introduces unique obstacles such as moving platforms, directional paths, fake-outs, and sudden traps designed to surprise players. The tower is structured to maintain a steady difficulty curve, while troll elements add unexpected twists that keep gameplay engaging and memorable. A key feature of the experience is the food collection system, where players gather items throughout the tower to unlock a final boss battle. This adds a sense of progression beyond simply reaching the top, encouraging exploration and replayability. The environment design uses clear layouts and color variation to help players navigate complex sections while maintaining a cohesive food-themed aesthetic. Special attention was given to balancing frustration and fun—ensuring troll mechanics feel fair and rewarding rather than discouraging. Overall, Food-Themed Troll Tower Obby delivers a dynamic and entertaining experience that blends humor, challenge, and progression into a highly replayable tower format.
This project showcases the development of Escape The Chaos City, a Roblox adventure and escape experience that challenges players to navigate a city overwhelmed by mysterious hazards and dangerous obstacles. The goal was to create an immersive environment where players explore interconnected locations, solve navigation challenges, and uncover safe routes while escaping the chaos surrounding the city. The map features a variety of detailed areas, including office spaces, public facilities, underground ventilation systems, city streets, parks, basketball courts, skate parks, rooftops, and large urban structures. Players progress through multiple sections of the city, each presenting unique environmental challenges, obstacle sequences, and exploration opportunities. Ventilation tunnels containing laser hazards, abandoned interiors, and outdoor traversal segments require players to carefully manage movement, timing, and decision-making. The project also incorporates structured progression, checkpoint-based gameplay, and carefully designed routes to provide a balanced challenge for players of different skill levels. Overall, Escape The Chaos City delivers a polished Roblox adventure experience that combines exploration, obstacle-based gameplay, urban world-building, and engaging progression systems to create a memorable journey through a city in crisis.
🌪 Push Panic Towers is a fast-paced, vertical obby experience designed to challenge player reflexes, timing, and precision. The project focuses on creating an intense progression system where players climb through multiple stacked stages, each introducing new mechanics and increasing difficulty. The tower is structured as a continuous vertical journey, featuring a variety of obstacle types such as moving platforms, narrow jumps, rotating elements, and directional paths. Each section is visually color-coded to help players quickly understand progression while maintaining clarity in a dense, multi-layered environment. A key gameplay element is the “push” mechanic, encouraging competitive and chaotic interactions between players. This adds an unpredictable layer of difficulty, transforming simple platforming into a dynamic social challenge where positioning and timing are critical. One of the main challenges in development was balancing difficulty with fairness. Careful attention was given to platform spacing, visibility, and checkpoint flow to ensure the game remains challenging without feeling frustrating. The vertical design also required optimization to maintain performance across all tower levels. Overall, Push Panic Towers delivers a high-energy, replayable experience that blends classic obby gameplay with competitive mechanics, keeping players engaged as they climb.
Find The Fish! Penguin Obby
I made a fully functioning swim system, combat system, and made the enemies have custom walking animation + combat system.