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Scripting / Full Game Development / Building / UI Design 10/12/2022

Roblox Obby Project 2

Project Overview

This Is One Of My Works On Roblox Obbies (Please Contact Me If You Want To Test The Game Out) This Game Is A Submarine Themed Escape Obby

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Explore Other Past Works

Custom Steal A Brainrot Game (Steal A SCP)
03/22/2024
Scripting / Full Game Development / Building / UI Design / Modeling

Custom Steal A Brainrot Game (Steal A SCP)

I made this custom steal a brainrot roblox game named as Steal A SCP. so it has 20+ Custom Units (3d Modeled). He Payed 30Usd per model + animations.

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Rotc Military Game Hangout
05/18/2022
Scripting

Rotc Military Game Hangout

I've made this game for 2 days because I was bored. This game is not yet done because it has no shops and has bugs. I'll be continuing it in the future after all my projects are done. (Please Contact Me If You Want To Test The Game Out)

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Roblox Obby Project 1 (My Game)
11/23/2022
Scripting / Full Game Development / Building / UI Design

Roblox Obby Project 1 (My Game)

This Is One Of My Works On Roblox Obbies (Please Contact Me If You Want To Test The Game Out)

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Simple Tower Obby – Yellowish Theme
02/21/2026
Scripting / Full Game Development / Building / UI Design

Simple Tower Obby – Yellowish Theme

This project was developed for a client seeking a clean, minimalistic tower-style obstacle course with a consistent yellow-toned aesthetic. The goal was to create a vertically structured obby that feels simple in design but progressively challenging in gameplay, encouraging players to climb from the base to the top through multiple layered stages. The tower features a compact, multi-floor layout enclosed within a tall structure. Each level introduces different obstacle variations such as narrow jump pads, angled ramps, moving platforms, cylindrical jumps, thin balance beams, wall wraps, ladder sections, and rotating or timed platforms. The course gradually increases in difficulty as players ascend, requiring better timing, precision, and spatial awareness. A key objective was maintaining visual consistency. The client requested a predominantly yellow/beige theme to keep the design clean and distraction-free. To achieve this, a unified color palette was used across platforms, walls, and props, with subtle variations in texture to prevent the environment from feeling flat. Minimal accent colors (such as green grass platforms and white markers) were strategically placed to guide players without breaking the aesthetic. The final result is a streamlined, visually cohesive tower obby that delivers engaging vertical progression, balanced difficulty, and a clean yellow-themed design

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