This Is One Of My Works On Roblox Obbies (Please Contact Me If You Want To Test The Game Out)
Client: joah_fivr He want a tower defense base on neko inspired. I only made the ui and map since that was his only budget for this time being. And the project was discontinued.
This project was created for a client looking to develop an engaging, visually immersive jungle-themed obstacle course (obby) experience. The primary goal was to design a fun yet challenging 60-stage progression system that encourages replayability while maintaining a vibrant and adventurous jungle atmosphere. The obby is set within a lush canyon environment featuring flowing rivers, rocky cliffs, dense foliage, oversized jungle plants, wooden bridges, swinging platforms, stepping stones, moving obstacles, and elevated stone pillars. Each stage introduces varied mechanics such as disappearing paths, rotating logs, narrow balance beams, suspended platforms, and vertical climbing sections to keep gameplay dynamic and progressively challenging. One of the key challenges was balancing visual density with clear player navigation. The jungle environment includes large trees, cliffs, and layered vegetation, which risked obscuring important paths. To solve this, bright red directional arrow pads were used consistently to guide players while maintaining the natural jungle aesthetic. Platform spacing and camera angles were also carefully tested to prevent frustration during jumps across tall pillars and narrow bridges. Performance optimization was also important due to the heavy environmental detailing. Asset scaling, smart prop placement, and efficient part usage ensured smooth gameplay
I made this game with a Mexican youtuber and he really liked escape temple games since it attracted views and his fan love the game.
This project showcases the development of Fairy Tail: Magic Brawl 2, a stylized Roblox game featuring a large, immersive open-world environment inspired by fantasy and adventure themes. The goal was to create an engaging gameplay experience that combines exploration, combat elements, and visually appealing environments. The map includes multiple distinct biomes such as dense forests, rocky cliffs, rivers, and a central waterfall area, each designed to provide variety and depth to the player’s journey. Careful attention was given to terrain design, environmental storytelling, and smooth navigation to ensure players can explore the world naturally. To enhance gameplay, the environment was built with clear pathways, open combat zones, and interactive areas that support progression and player engagement. Visual elements such as lighting, water effects, and foliage were optimized to balance performance with quality. A key challenge was maintaining consistency and flow across a large-scale map while keeping performance optimized. This was achieved through efficient asset usage, clean layout structuring, and thoughtful level design. Overall, the project delivers a polished and immersive Roblox experience that blends stylized visuals with functional game design, creating an enjoyable and scalable environment for players.