Brainrot Theme Tower Obby is a custom-designed Roblox obstacle course game built for a client targeting kids and casual players. The goal was to create a fun, colorful, and engaging tower experience with progressive difficulty, unique themed stages, and interactive UI elements. The project features 100 stages with increasing complexity, including moving platforms, precision jumps, rotating obstacles, themed parkour sections, and visually distinct environments. Each level was carefully structured to maintain player engagement while keeping the gameplay accessible for younger audiences. I designed and built: - A fully structured vertical tower layout with optimized stage progression - Custom obstacle mechanics and balanced jump distances - Themed stage designs (character builds, aircraft section, floating platforms, etc.) - Interactive UI system including stage tracker, progress percentage, and action buttons (Finish, Skip, Kill All) - Lobby area with clean layout and clear entry guidance - Monetization-ready elements such as skip and special action buttons The final result is a polished, visually cohesive obby experience that encourages replayability and progression while maintaining strong performance and smooth gameplay.
This game is finished and it's a core game where you start it up and watch it meltdown. (Please Contact Me If You Want To Test The Game Out)
This Is One Of My Works On Roblox Obbies (Please Contact Me If You Want To Test The Game Out)
This project showcases the development of Noob Vs Pro Obby Race, a competitive Roblox obby experience focused on progression, skill-based gameplay, and replayability. The goal was to create a race-style game where players advance through stages while competing against others. A key highlight is the creation of 750+ unique stages, each designed with different obstacle patterns and increasing difficulty. This process was highly time-consuming, requiring careful planning to maintain variety, balance, and smooth progression from beginner to advanced levels. The game includes a structured lobby system with leaderboards, shop, gifts, and social features to improve player engagement. Additional systems such as trails, gears, and modifiers add customization and replay value. Visual clarity was a priority, achieved through color-coded stages, clear directions, and consistent layouts to help players quickly understand each challenge. One of the main challenges was maintaining performance across many stages, solved using optimized building and modular design. Overall, the project delivers a polished and engaging obby experience that rewards skill and progression.
I was commissioned to make the shop gamepass. (Please Contact Me If You Want To Test The Game Out)