I made this custom steal a brainrot roblox game named as Steal A SCP. so it has 20+ Custom Units (3d Modeled). He Payed 30Usd per model + animations.
I made a fully functioning swim system, combat system, and made the enemies have custom walking animation + combat system.
This project was created for a client looking to develop an engaging, visually immersive jungle-themed obstacle course (obby) experience. The primary goal was to design a fun yet challenging 60-stage progression system that encourages replayability while maintaining a vibrant and adventurous jungle atmosphere. The obby is set within a lush canyon environment featuring flowing rivers, rocky cliffs, dense foliage, oversized jungle plants, wooden bridges, swinging platforms, stepping stones, moving obstacles, and elevated stone pillars. Each stage introduces varied mechanics such as disappearing paths, rotating logs, narrow balance beams, suspended platforms, and vertical climbing sections to keep gameplay dynamic and progressively challenging. One of the key challenges was balancing visual density with clear player navigation. The jungle environment includes large trees, cliffs, and layered vegetation, which risked obscuring important paths. To solve this, bright red directional arrow pads were used consistently to guide players while maintaining the natural jungle aesthetic. Platform spacing and camera angles were also carefully tested to prevent frustration during jumps across tall pillars and narrow bridges. Performance optimization was also important due to the heavy environmental detailing. Asset scaling, smart prop placement, and efficient part usage ensured smooth gameplay
This project was developed for a client seeking a clean, minimalistic tower-style obstacle course with a consistent yellow-toned aesthetic. The goal was to create a vertically structured obby that feels simple in design but progressively challenging in gameplay, encouraging players to climb from the base to the top through multiple layered stages. The tower features a compact, multi-floor layout enclosed within a tall structure. Each level introduces different obstacle variations such as narrow jump pads, angled ramps, moving platforms, cylindrical jumps, thin balance beams, wall wraps, ladder sections, and rotating or timed platforms. The course gradually increases in difficulty as players ascend, requiring better timing, precision, and spatial awareness. A key objective was maintaining visual consistency. The client requested a predominantly yellow/beige theme to keep the design clean and distraction-free. To achieve this, a unified color palette was used across platforms, walls, and props, with subtle variations in texture to prevent the environment from feeling flat. Minimal accent colors (such as green grass platforms and white markers) were strategically placed to guide players without breaking the aesthetic. The final result is a streamlined, visually cohesive tower obby that delivers engaging vertical progression, balanced difficulty, and a clean yellow-themed design
Custom Tower Defense | BFDI Tower Defense - 2 Maps - 10 Units - 10 Mobs - Finished Before Deadline: 2Weeks - client want a custom tower defense base on the animation film, BFDI