CoreFrame Developers
Back to Portfolio
Scripting / Full Game Development / Building / UI Design 07/03/2022

Roblox Obby Project 7

Project Overview

This Is One Of My Works On Roblox Obbies (Please Contact Me If You Want To Test The Game Out)

Build Something Similar
Featured Portfolio Item

Project Assets Preview

Gallery Quick Link Preview
Gallery Quick Link Preview
Gallery Quick Link Preview
Gallery Quick Link Preview
Gallery Quick Link Preview
Portfolio

Explore Other Past Works

Roblox Obby Project 1 (My Game)
11/23/2022
Scripting / Full Game Development / Building / UI Design

Roblox Obby Project 1 (My Game)

This Is One Of My Works On Roblox Obbies (Please Contact Me If You Want To Test The Game Out)

View Project
ASMR Keyboard Tower
02/22/2026
Scripting / Full Game Development / Building / UI Design

ASMR Keyboard Tower

This project was a custom order for ASMR Keyboard Tower

View Project
🌪 Push Panic Towers
03/17/2026
Scripting / Full Game Development / Building / UI Design

🌪 Push Panic Towers

🌪 Push Panic Towers is a fast-paced, vertical obby experience designed to challenge player reflexes, timing, and precision. The project focuses on creating an intense progression system where players climb through multiple stacked stages, each introducing new mechanics and increasing difficulty. The tower is structured as a continuous vertical journey, featuring a variety of obstacle types such as moving platforms, narrow jumps, rotating elements, and directional paths. Each section is visually color-coded to help players quickly understand progression while maintaining clarity in a dense, multi-layered environment. A key gameplay element is the “push” mechanic, encouraging competitive and chaotic interactions between players. This adds an unpredictable layer of difficulty, transforming simple platforming into a dynamic social challenge where positioning and timing are critical. One of the main challenges in development was balancing difficulty with fairness. Careful attention was given to platform spacing, visibility, and checkpoint flow to ensure the game remains challenging without feeling frustrating. The vertical design also required optimization to maintain performance across all tower levels. Overall, Push Panic Towers delivers a high-energy, replayable experience that blends classic obby gameplay with competitive mechanics, keeping players engaged as they climb.

View Project
Full Game Development | Japanese Battlegrounds
06/28/2026
Scripting / Full Game Development / Building / UI Design

Full Game Development | Japanese Battlegrounds

I was responsible for the full development of a Roblox Japanese Battlegrounds experience, building core gameplay systems, user interfaces, multiplayer features, progression mechanics, and performance optimizations from the ground up. The project included combat mechanics, movement systems, weapons, quests, trading, cosmetics, aura/RNG mechanics, inventory management, data saving, UI/UX design, visual effects, animations, and secure server-side networking. Every system was designed to work seamlessly together, creating a polished and engaging player experience while maintaining scalability for future content updates. The game architecture was built with clean, modular code, allowing new characters, weapons, abilities, maps, quests, cosmetics, and gameplay features to be added efficiently. Server-side validation, optimized networking, and DataStore integration ensure reliable multiplayer gameplay, secure progression, and stable performance across all supported devices. This project showcases my expertise in Roblox game development, including advanced Lua scripting, UI/UX design, multiplayer networking, optimization, game system architecture, and delivering complete, production-ready experiences from concept to launch.

View Project